- Node - Interface in frc.team670.robot.utils.search
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Models a node on a graph
- norm() - Method in class frc.team670.robot.utils.math.Translation2d
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The "norm" of a transform is the Euclidean distance in x and y.
- norm() - Method in class frc.team670.robot.utils.math.Vector
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- norm2() - Method in class frc.team670.robot.utils.math.Translation2d
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- normal() - Method in class frc.team670.robot.utils.math.Rotation
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Calculates the Normal or perpendicular rotation matrix to the angle of this rotation matrix
Example: If this represents a rotation matrix of 0 degrees, normal will return a rotation matrix for 90 degrees
- normal() - Method in class frc.team670.robot.utils.math.Rotation2d
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- normalize() - Method in class frc.team670.robot.utils.math.Rotation2d
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From trig, we know that sin^2 + cos^2 == 1, but as we do math on this object we might accumulate rounding errors.
- normalize() - Method in class frc.team670.robot.utils.math.Vector
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- normalize(Vector) - Method in class frc.team670.robot.utils.math.Vector
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